Challenge
In a team of 6 people, I created a story world called Everhaze for my writing for games course. I was tasked to create a game that took place in the story world and worked with the story world's mechanics. I decided on a board game that was all about the layer of fog that blanketed the story world. 
Solution
Throughout Everhaze a large layer of fog blankets the world. Sky pirates fly on ships and explore this never-ending fog. I designed a game that is just that. You fly around exploring and collecting resources, all while a pirate king is hot on your tale. The board will move and shift itself after the players turn, just like fog fills in on itself. The game turns into a game of memory where players have to remember where islands are and where the fog takes them. 

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